We have been busy, mostly fixing bugs for stability, but also winning a bit more performance, since TraceMonkey landed on mozilla-central, from which Firefox 3.1 alpha-stage nightly builds are built. Tonight’s builds include a fix for the bug that ilooped a SunSpider test (my apologies to those of you who suffered that bug’s bite).
But what I’m sure everyone wants to know is: how do we compare to V8?
We win by 1.28x and 1.19x, respectively. Maybe we should rename TraceMonkey “V10” ;-).
Ok, it’s only SunSpider, one popular yet arguably non-representative benchmark suite. We are not about to be braggy. (“Don’t be braggy” is our motto here at Mozilla ;-).)
But it’s worth digging deeper into the results. Let’s look at the ratios by test:
We win on the bit-banging, string, and regular expression benchmarks. We are around 4x faster at the SunSpider micro-benchmarks than V8.
This graph does show V8 cleaning our clock on a couple of recursion-heavy tests. We have a plan, to trace recursion (not just tail recursion). We simply haven’t had enough hours in the day to get to it, but it’s “next”.
This reminds me: TraceMonkey is only a few months old, excluding the Tamarin Tracing Nanojit contributed by Adobe (thanks again, Ed and co.!), which we’ve built on and enhanced with x86-64 support and other fixes. We’ve developed TraceMonkey in the open the whole way. And we’re as fast as V8 on SunSpider!
This is not a trivial feat. As we continue to trace unrecorded bytecode and operand combinations, we will only get faster. As we add recursion, trace-wise register allocation, and other optimizations, we will eliminate the losses shown above and improve our ratios linearly across the board, probably by 2 or greater.
I’ll keep updating the blog every week, as we do this work. Your comments are welcome as always.
V8 is great work, very well-engineered, with room to speed up too. (And Chrome looks good to great — the multi-process architecture is righteous, but you expected no less praise from an old Unix hacker like me.)
Anyway, we’re very much in the game and moving fast — “reports of our death are greatly exaggerated.” Stay tuned!